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Idle animation test by windship Idle animation test by windship
Simple idle animation test for player character which is decreased by 50% of original

(☆ File changed)

Photoshop CS3
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:icondrawordye:
DraworDye Featured By Owner Dec 23, 2016  Student General Artist
sweeet.
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:iconaerunfe:
AerunFE Featured By Owner Jan 10, 2016  Hobbyist Digital Artist
Cool work ! :D
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:iconprogcandybox:
Progcandybox Featured By Owner Jun 5, 2013
cool work! very neat :)
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:iconaracari-aracari:
aracari-aracari Featured By Owner Jan 4, 2011  Hobbyist General Artist
Amazing work. I can't imagine having the patience to create such detailed non-pixel sprites.
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:iconlyxven:
lyxven Featured By Owner Sep 25, 2010  Professional Digital Artist
I really love the animation, simple but good! You're not drawing by pixel or am I mistaken, cause the lines are so smooth! *_*
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:iconwindship:
windship Featured By Owner Sep 25, 2010  Professional Digital Artist
Oh hello lyxven. Thanks for comment!

Yeah it's not made by pixels. I just used photoshop brush to make them.
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:icongenericwin:
genericwin Featured By Owner Sep 11, 2010
U... Uwaaaaa.... :iconlachoirplz: Awesome!
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:iconwindship:
windship Featured By Owner Sep 13, 2010  Professional Digital Artist
Haha Thanks!
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:iconrik-vreal:
Rik-VReal Featured By Owner Sep 10, 2010  Hobbyist Digital Artist
Too much awsomeness in this picture ! *dies*
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:iconwindship:
windship Featured By Owner Sep 13, 2010  Professional Digital Artist
Thank you XD
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:iconpikmaniac:
pikmaniac Featured By Owner Sep 6, 2010  Student Traditional Artist
quite Beautiful. I would totally play a game that looked like this! :)
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:iconwindship:
windship Featured By Owner Sep 6, 2010  Professional Digital Artist
Thanks! I'll do my best to release!
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:iconsus3l:
Sus3l Featured By Owner Sep 6, 2010  Hobbyist Traditional Artist
Lol when you end this game please tell me :D
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:iconwindship:
windship Featured By Owner Sep 6, 2010  Professional Digital Artist
Would you purchase one? lol
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:iconsus3l:
Sus3l Featured By Owner Sep 6, 2010  Hobbyist Traditional Artist
Lol there no will be beta test ? xD
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:iconwindship:
windship Featured By Owner Sep 7, 2010  Professional Digital Artist
Haha, when I complete the work, we could release LITE version maybe... but it's too early issue now! lol
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:iconsus3l:
Sus3l Featured By Owner Sep 7, 2010  Hobbyist Traditional Artist
Hehe it will be mmorpg ?
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:iconwindship:
windship Featured By Owner Sep 7, 2010  Professional Digital Artist
No... we will make this as a standalone :)
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:iconsus3l:
Sus3l Featured By Owner Sep 7, 2010  Hobbyist Traditional Artist
Standalone ?
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:iconwindship:
windship Featured By Owner Sep 8, 2010  Professional Digital Artist
Yeah I mean a single play game.
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(1 Reply)
:iconsquirrelsquid:
Squirrelsquid Featured By Owner Sep 6, 2010  Professional General Artist
hmmm... I like it - but I'm not sure the sliding of individual parts works =s
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:iconwindship:
windship Featured By Owner Sep 6, 2010  Professional Digital Artist
Part sliding animation technique is quite common way to making motion in 2D games. I love to make more smooth and detailed animation indeed but it takes so much time... I have to design effective motion enough to make actual game.

And this is still wip and I'll try to enhance them more :)
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:iconsquirrelsquid:
Squirrelsquid Featured By Owner Sep 6, 2010  Professional General Artist
yea, I can totaly understand that. something that would add alot already IMO, would be to let the sword tilt slightly, and let his hair flow a bit with the motion. maybe some slight breathing of the torso? could be done easily with the liquify tool
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:iconwindship:
windship Featured By Owner Sep 6, 2010  Professional Digital Artist
Haha you wish so much on my works :D

Actually I designed that structure for two reasons. Saving work time, and saving heap memory. In partial animation method, I need so small number of parts to make a animation. If I added more smooth animation by changing picture, it will take more memory space during the game running.

I need to make a minimum specification for make real game man :) After making all of required animation, I could consider to make its animation richer :)

Don't worry, I'll try! hehe.
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:iconsquirrelsquid:
Squirrelsquid Featured By Owner Sep 6, 2010  Professional General Artist
alright fair enough!

you could achieve some hair animation with simple sqash and stretch probably.
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Submitted on
September 6, 2010
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